@jefftheworld I have a small amount of experience with it (made two small jam games), but I absolutely love it. I previously mostly used Unity so that's all I can compare it to, and I found Godot much more intuitive. For 2D pixel art games in particular, I found Godot to be much less of a struggle to get the art to look like it should and get pixel perfect motion and things like that. 2D in Unity is really kind of a hack, and it does not feel that way in Godot at all.
@jefftheworld I've been using it since 3.0 came out. It's really good! There's a touch of a learning curve, but once you get familiar it's really easy to bust out prototypes quickly and it's fun to use